

Was later bundled with MS5, although as far as I know it's identical to the standalone version.ģ. Has a weird bug where sound effects stack, making it a VERY LOUD game. PS2/Xbox (standalone): Has functional gallery. Includes a gallery mode which doesn't actually work for some reason.Ģ.

Steam: Also comparable to MVS/AES, may also have issues, but also really minor, also plays normal speed, and also has online co-op and mission select, gallery only for this one.ġ. Though this port has innaccurate difficulty settings, but it does have online co-op, and connections vary.ĥ. It has online co-op, but its connections are unbearable for this port.)Ĥ. (Blood is set to White if the 360's system is set to any language that isn't JP, which though makes the blood Red. Though its just a barebones port with no extras. JP and EU regions doesn't do that and it respawns you back to where you died)ģ. (Note: The US OG Xbox release is strict for continuing, as it will send you back to the beginning of the mission if you use a continue. PS2 (PAL/JP)/Original Xbox (All Regions): Plays the same as MVS/AES (dunno if these releases have a mission select.), includes bonus mini-games Storm the Mothership and Fat Island (only these console versions have these mini-games). Also has online co-op and mission select.Ģ. Steam: Comparable to MVS/AES, may have issues the same way as MS1, but really minor. (Blood types vary within region versions.JP PS1 has Red, US/EU has White.)ģ. PS1: Has load times between and cut animations plus mission select, but includes the combat school, art gallery, and another mission. Steam: Comparable to the PS3 port, but may have music/sound issues and maybe some other issues. PS3: NG-Station port done by M2 that's seemingly comparable to the MVS/AES originals with various options, along with online co-op.Ĥ. PS1/Saturn/NG-CD: Load times and cut animations vary, plus mission select, but includes combat school and art gallery depending on release.ģ. MVS/AES: The originals, no problems there.Ģ. I doubt it that they play the same either way comparatively as the MVS/AES versions, but they might or might not have issues.) Ditto with the Switch versions, never played them.ġ. (Note: This will not include the VC and mobile versions (though said mobile versions are possibly Dotemu ports and were possibly ported for Steam), since I've never played those ones.
